Water Ripples

I've always found water simulations fascinating. Recently I've been playing around in as3 trying to recreate some of this liquidy goodness. Here's a demo showing some of that early experimentation.

This was created using perlin noise, displacement maps, masks, simple shape drawing and a convolution filter. The basis for the mouse ripples came from Der Schmale

Let it sit or mouse over the water to create ripples.

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