Tuesday
Oct192010
Water Simulation
Tuesday, October 19, 2010 at 12:35AM Following on from the previous water ripples experiment here's another one but from the side this time.
This one uses Flint for a lot of the particles. It also makes use of displacement maps, masks, and some custom code for the waves. I would post the source files but it's a bit messy at the moment.
You need flash to view this.
tagged
flash,
simulation
flash,
simulation
Reader Comments (6)
This is great. Performance is a little lacking but visually this is totally convincing.
Well it depends on your computer. Runs fine on my Macbook Pro... :)
AMAZING! You have got to post the source code. I would love to see how this is done. NICE!!!!!
Unfortunately I don't have the source files for this anymore. They were on a laptop that was stolen earlier this year in New York. Stupidly I didn't upload them anywhere or back them up
How did you do the simluation of the wave??? box2d engine???
The waves don't use any library. It's just some simple wave calculations using a set of points to draw some curves.