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Tuesday
Oct192010

Water Simulation

Following on from the previous water ripples experiment here's another one but from the side this time.

This one uses Flint for a lot of the particles. It also makes use of displacement maps, masks, and some custom code for the waves. I would post the source files but it's a bit messy at the moment.

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Reader Comments (6)

This is great. Performance is a little lacking but visually this is totally convincing.

December 6, 2010 | Unregistered CommenterJames

Well it depends on your computer. Runs fine on my Macbook Pro... :)

December 6, 2010 | Registered CommenterYonas

AMAZING! You have got to post the source code. I would love to see how this is done. NICE!!!!!

December 10, 2011 | Unregistered CommenterPicklesNCream

Unfortunately I don't have the source files for this anymore. They were on a laptop that was stolen earlier this year in New York. Stupidly I didn't upload them anywhere or back them up

December 12, 2011 | Registered CommenterYonas

How did you do the simluation of the wave??? box2d engine???

May 7, 2012 | Unregistered CommenterBoy

The waves don't use any library. It's just some simple wave calculations using a set of points to draw some curves.

May 7, 2012 | Registered CommenterYonas

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